Brief description :
About The Role
- Rigging in Maya, Dynamic Rigging, Facial Rigging...
- Rigging assets as per the animator's requirements like concept rigging... Should know character, props and BG rigging.
- Attend projects on set to provide technical information as required
- Investigate and keep up to date on new and competing software packages and technology
- Design efficient rigs appropriate to the production needs
- Advise modeling teams on suitability of models for rigging and any changes needed
- Proficiency in Maya and scripting in MEL and PYTHON
- Experience working on international projects is a plus. (Relevant experience of 5 + years preferred)